Autodesk University Unreal Engine Visuals
Task was to create visuals that the end client could change real-time
I don’t have many screenshots for this project, but I was approached by Prague’s 3DSense to program interactive full year installation for Prague’s Signal Festival. This installation was designed for kids to play with spheres projected on a wall, where different “themes” were avalaible, switching the gameplay in each theme. Programmed in Unity, some features: