Prague Signal Festival Interactive Wall

Prague Signal Festival Interactive Wall

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I don’t have many screenshots for this project, but I was approached by Prague’s 3DSense to program interactive full year installation for Prague’s Signal Festival. This installation was designed for kids to play with spheres projected on a wall, where different “themes” were avalaible, switching the gameplay in each theme. Programmed in Unity, some features:

  • Input is from a 3D depth camera.
  • Various modes, prepared a command UI to be able to fine tune everything directly on site.
  • The 3D skeleton tracking is smoothed out with Unity’s game time, making the sphere’s physics calculations and the skeleton movement aligned - meaning the physics work actually as expected and reliably (otherwise if the player touched a sphere, the sphere would sometimes just fly away).